claudeindex
Plugin

single-shot-game-generation

Generate a complete, playable, visually beautiful game in one orchestrated multi-agent workflow. The orchestrator writes an immutable contract + an art-direction style bible, fans the build out across parallel implementers (with dedicated world/structure/character/fx/lighting art agents), runs a review → adversarial-verify → fix gauntlet, then actually runs the game, captures screenshots, and iterates against an art-director judge until it looks great. Stack-agnostic; browser/canvas games are the sweet spot. Composes the contract-first method with front-loaded art direction and a closed screenshot-judge feedback loop.

Installation

1

Add the marketplace

/plugin marketplace add fkesheh/fmk-plugins
2

Install plugins

/plugin

Run these commands in Claude Code to add this plugin to your environment. The marketplace must be added before you can install its plugins.