Add the marketplace
/plugin marketplace add sponticelli/gamedev-claude-pluginsInstall plugins
/pluginRun these commands in Claude Code to add this plugin to your environment. The marketplace must be added before you can install its plugins.
Thinking tools: creativity, mental models, cognitive biases, and decision frameworks for any domain
Core game design - mechanics, systems, balance, progression, and player experience
Game programming, architecture, performance, and technical problem-solving
Product management, feature prioritization, roadmaps, and stakeholder communication for any product
Game marketing, community building, store presence, and launch strategies
Business strategy, market analysis, competitive positioning, and strategic planning for any venture
Scope management - tracks features against design pillars, detects scope creep, and protects project focus
Game feel and polish - screen shake, particles, animation easing, audio feedback, and the secret sauce that makes games satisfying
Game accessibility - ensuring games are playable by everyone through visual, motor, cognitive, and auditory accommodations
Narrative design - dialogue systems, world-building, quests, and localization for games
Level design - spatial design, pacing, encounters, and environmental storytelling
Multiplayer game development - networking architecture, netcode, server infrastructure, anti-cheat, and backend services
Technical art - pipelines, animation systems, asset optimization, and shader development
Game AI - behavior trees, NPC systems, dynamic difficulty, and intelligent agent design
Procedural content generation - PCG systems, algorithms, constraints, and emergent content
Platform certification - TRC/XR compliance, submission planning, and platform requirements
User research - playtesting, player surveys, behavioral analysis, and UX research
Social systems - guilds, clans, in-game social features, and community mechanics
CI/CD pipelines, automated testing, build systems, deployment, and infrastructure for game development
Browser games, WebGL, HTML5, PWA, and web-specific game development challenges