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onrush-plugins

OnRush Studio's Claude Code plugins. Add this marketplace once, then use onrush to pick which plugins are active per project.

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Plugins

8

Installation

1

Add the marketplace

/plugin marketplace add MetaHumanREAL/OnRush-Plugins
2

Install plugins

/plugin

Run these commands in Claude Code to add this plugin to your environment. The marketplace must be added before you can install its plugins.

Details & Metadata

8

Plugins

0

Skills

0

Agents

Last Crawled

July 5, 2026

Plugins

Plugin

onrush

Popup-driven picker (no terminal commands) to enable/disable the other OnRush plugins in the project you are currently in.

Plugin

github-commits-manager

End-of-session reminder to commit changed files, with a per-session baseline so it only flags edits made this session. Toggle on/off and set which files it watches via its config command.

Plugin

playcanvas

Bridge to a live PlayCanvas Editor tab through OnRush's shared HTTP MCP server (playcanvas-mcp-server), registered for every session with a SessionStart hook that keeps the one shared server warm. Routes all editor work through the MCP, or hands over exact setup steps when it isn't connected.

Plugin

supabase

Supabase MCP server wired to the OnRush Studio account (PAT from the SUPABASE_PAT_ONRUSH user env var). Enable per project via the onrush picker.

Plugin

cloudflare

Official Cloudflare MCP server (remote HTTP) wired to the OnRush Studio account (API token from the CLOUDFLARE_API_TOKEN_ONRUSH user env var). Enable per project via the onrush picker.

Plugin

stripe

Installs Stripe's official documentation as agent skills (npx skills add -y https://docs.stripe.com) so the AI works from current Stripe docs. Enable per project via the onrush picker.

Plugin

design-docs

Structured spec & implementation design docs. When asked to plan a spec or an implementation, runs a required iterative clarification loop before writing a dated, sequenced doc to docs/specs/ or docs/implementations/.

Plugin

project-goals

Persistent project goals the AI always keeps in mind. Goals (UI design, SFX, architecture, gameplay, meta-game, ...) live in docs/GOALS.md; the AI reads them before working, records new goals from chat, updates changed ones, and flags requests that conflict with a goal.