Extends the AIDD framework: dig, harvest, reconcile-normative, data-optimize, web-optimize, seo-optimize, behave, status. Alias: rechallenge, endtask, bump-plugin, previously, smarten, skillconf, aiddlegacy, weeklyemail, gitit.
Design system funnel — 5 verbs: define · destructure · adjust (freeze 3-layer contract) · enforce (portable linter + sc-* pivot + 3 gates) · diffuse (elements under gate + sc-* pivot). Adds copycat (per-page mockup→contract reconciliation agent + Python fidelity oracle: machine CLOSED/OPEN verdict, structural completeness scan, coverage guard, deviation-ledger with id + registry validation, ledger-unused detection, active-frame isolation, check_text per-target P7+P11, collections LCS-diff P8+P12, Windows stdout P10, collection-level ack P13, visual-diff companion P14). Adds config-gen.py (P15): auto-derive oracle config from contract — components.json BEM selectors + tokens.json prop groups → targets+props+breakpoints, with oracle hints per component. Breaking: replaces 9 legacy skills.
Production éditoriale à partir d'un brief — documentation (specification, technical-document, user-guide) et craft narratif (forge, interview, toc, write, tune, tone-finder, persona, review, storyboard, upgrade). interview/tune opèrent en mode document libre, sans brief/output. L'assemblage des intrants (brief, données) est délégué à obs ; le lore/règles de jeu à ttrpg. Fusion de doc-writer + rpg-writer.
Écriture de contenu narratif pour le jeu vidéo (8-MINE) : bank d'assets, timelines Dialogic (dialogic-draft, dialogic-review). Pendant technique : sc-godot. (ex-gamedesign)
Godot/GDScript ecosystem (squelette) : sniff, audit, improve, legacy, teach — partie technique du jeu vidéo, pendant de game-writer. Skills à porter (template sc-*).
PHP ecosystem skills: sniff, audit, improve, legacy, teach. WordPress/Laravel/Symfony perf pivots, HTMX hybrid, Eloquent + Doctrine data pivots. design-bridge: réceptacle pivot design (linter PHP/WP natif + block pattern WP). builder-coverage: gate WYSIWYG FSE — couverture (chaque composant de page a une pattern éditable) + organisation (patterns rangées par rôle de section, taxonomie généralisable), comme un builder Divi/Elementor.
JavaScript ecosystem: sniff (Nuxt/Vue/SvelteKit/Alpine/Vite/Astro), audit, improve (8 capability pivots), legacy (Vue 2→3/ESM/TS), teach + SvelteKit/Svelte stores/Biome pivots + Prisma/Drizzle/TypeORM/Mongoose/GraphQL/tRPC data pivots. design-bridge: réceptacle pivot design (règle ESLint + composant Vue 3/React). wp-blocks: round-trip de validité des blocs Gutenberg (Playwright/éditeur) pour markup FSE généré hors éditeur.
CSS ecosystem skills: sniff (architecture + stack), audit (spécificité, code mort, magic numbers, a11y CSS), improve (custom properties, cascade layers, modernisation), legacy (float→flex/grid, px→rem, préfixes→standard, vars Sass→custom props), teach. design-bridge: tokens.json → custom properties CSS, components.json → BEM stylesheets en @layer.
Third-party SaaS consumption rules: Firebase coding + Firebase/Supabase/DynamoDB/Hasura data pivots.
Python ecosystem: two-tier sniff (pivot model), audit, improve, legacy, teach. Perf pivots: Django, DRF, Celery, FastAPI, httpx, Flask (gap). Data pivots: Django ORM, SQLAlchemy, HuggingFace datasets. Capability pivots: Python idioms, spaCy NLP.
Rust ecosystem: two-tier sniff (pivot model), audit, Axum/Actix-web perf pivots + SQLx/Diesel data pivots.
Personal Obsidian notes management — Pro project lifecycle, email triage (mail), the Documents/ organiser tree (cache-based: index, check, fix, sort, judge, destinations), and brief/data assembly for writing: brief (builds the portable _brief/ working dir), research (data), extract-pdf (raw source ingestion, also feeds the ttrpg plugin). All solo TTRPG domain tooling — pc, campaign, solo-mc, lore-extract, rules-keeper — moved to the ttrpg plugin; concept development (forge) moved to the writing plugin.
Solo tabletop RPG toolkit on autonomous local game domains (R): pc (player-character sheets), campaign (GM prep — scenarios, fronts, NPCs, factions; ex-obs:rpg), solo-mc (live play under Claude Code) with its narrateur and oracle agents, plus lore-extract and rules-keeper (canon/mj ventilation). Extracted from obs across two rounds; obs remains upstream via extract-pdf and research.