Autonomous offensive security toolkit for Claude Code with 33 skills, 31 narrow agents, 32 commands, 4 MCP servers (71 tools: Shodan 18, Security Tools 14, HackerOne 15, Web Tools 24), 11 policy files, 7 stage controllers, and 15 hook scripts across 10 event types. Features a staged pipeline with thin dispatcher, narrow single-mission workers, centralized policy, compaction-resilient handoff artifacts, dynamic model routing (haiku/sonnet/opus), signal amplification, gadget chaining, 5-gate validation, and persistent state. Covers the full offensive security lifecycle: autonomous hunting, recon, exploitation, vulnerability chaining, reporting, CVE research, OSINT, and bug bounty workflows.
Game dev art plugin — spatial awareness, coordinate systems, color palettes, easing curves, typography, shaders, and framework-aware assistance for 15+ game engines