AI-driven game testing with TITAN-inspired agent architecture. Automates Unity game testing via HTTP Bridge SDK — state inspection, action scripting, coverage tracking, visual regression, and autonomous exploration.
Plugin lifecycle management — issue tracking, health audits, optimization, fixing, releasing, and marketplace operations for Claude Code plugins
Setup and project init for Claude Code tools — Context7, Serena, Beads, Agent Mail, Atlas, Relay, Codeman
Project registry & awareness across all Claude sessions — discover, cache, and serve project metadata via MCP tools
Autonomous development toolkit — autopilot, quality gates, story validation, autonomy assessment
Cross-project issue routing & work handoff — route issues to GitHub/GitLab/Jira, transfer work between sessions and people
Makes autonomous coding agents produce software that actually works — real-world verification, observability, and mechanical enforcement via Claude Code hooks.