Development tools for client (Unity/C#) and server (Node.js/TS). Code review, system scaffolding, DB migration, Git workflow, and team conventions.
QA and testing tools. Test case generation, bug report templates, regression checks, and test automation patterns.
Technical art pipeline tools. Asset import rules, texture optimization, shader guide, LOD settings, and performance budgets.
Game design tools. System spec templates, balance sheet validation, data table rules, and feature documentation.
Sound design tools. Audio naming conventions, FMOD/Wwise integration patterns, audio asset management, and mixing guidelines.
Project management tools. Sprint summaries, milestone tracking, meeting note templates, and cross-team communication helpers.